The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration was established to develop a TTRPG that explores the series' apocalyptic setting. The project has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a new way to experience The Division through immersive storytelling and player-driven missions," states an official release.
Initial offerings will include a beginner's box, essential manuals, a GM screen, miniatures, and various deluxe editions.
Exploring The Division's Dystopian World
In this universe, a lethal pathogen called Green Poison was unleashed in New York City, sending the nation into turmoil. As the pandemic escalates, society crumbles and hostile groups rise, turning the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the agents enter the story.
Work on the RPG has been underway for approximately several years, and it is confirmed to be complete. The upcoming crowdfunding effort will serve as a preorder system to reach a broader audience, particularly in North America. Production will start immediately following the campaign, with deliveries projected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system confirms it employs 10-sided dice predominantly through its new GRIS system, promoting a fast-paced and tactical style. Players use skills or traits to roll a handful of dice, typically from one to five d10s.
- Instead of adding results together, players select a single “result die” from the pool.
- This dice is then compared against a set challenge number.
- Achieving a natural 10 grants special effects, such as increased harm or boosted support.
Engagements Emphasize Positioning and Awareness
Fights stress placement and environmental awareness, mirroring the video games. Factors like cover, elevation, or visibility have a direct impact dice rolls. This system seems built to favor coordination and smart positioning instead of raw numbers.
A Thematic Wound System
The way health is managed adds a interesting narrative layer. Agents have a wound threshold; sustaining too much damage weakens their effectiveness by lowering the number of d10s.
- At zero health, an operative collapses, but they’re not knocked out.
- They may still crawl and take limited actions, emulating the last stand common to video game shooters.
- Any player in this state must roll on a injury chart, potentially gaining persistent effects like trauma or mobility-impairing wounds.
An Introductory Scenario
A free introductory rulebook is promised in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this mission, the group lead the search for a lost doctor squad and work to stop an assault by the violent Rikers faction, who have taken over that NYC neighborhood. More specifics and the complete product lineup will be detailed closer to the campaign launch.